Knight Moves

The Knight moves in an L-shape jump move in chess. The L-shape is either 2-squares-then-1-square, or 1-square-then-2-squares. The Knight has up to 8 possible moves, if it’s in the middle of the board.

The Knight’s move is a real “jump move”. Although some people slide their Knights through the squares in the Knight move pattern, it doesn’t actually need any empty squares to move along. The Knight can literally be surrounded by a piece on every single square and can still jump over them all in the L-shape in any direction.

Knights capture enemy pieces by jumping onto the square of that piece. They cannot capture their own color pieces, only the enemy’s pieces.

The Knight’s odd-shaped move is unlike any of the other piece moves. The Knight never moves along a diagonal (like a Bishop). The Knight can also never move straight up or down (vertically) like a Rook move, nor directly left/right (horizontally), also like a Rook move. The Knight must move in a 2-1 or 1-2 pattern.

The Knight can move forwards or backwards. There is no restriction on which direction a Knight can move.

Knights can jump over pieces. They can jump over their own pieces and over enemy pieces. The Knight can be completely boxed in by enemy or friendly pieces, and just jumps over them in its normal L-shaped move.

Every move, the Knight should jump to a square of a different color. It should alternate between dark and light squares.

Generally, a Knight move must also obey the General Move Rules, such as the Check Rules.

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